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(1 edit) (+4)

Great game just would like group sex / orgys/ 

Tinder or somthing would be cool for more relationships 

Possible 2 characters 1 save? Like u can have 2 characters and swap with them or like u can make them never meet or be friends or date 

Aka other character customization just not as much main mc if u get what I'm saying be cool for like sandbox mode or some  u good dev so keep up great work

(+3)

Thank you friend!!

Some group scenes will be coming in 0.4, with the encounter system extended to accommodate multiple partners.

Multiple characters is interesting. I've had the thought that maybe your past PCs could get converted into NPCs that you can meet in future games. Actual character switching might be kinda complicated, considering all the other game variables. But it's something I want to experiment with at some point.

Thanks for your post!

(+1)

we can possibly have threesome with roommate gf/bf and and parties with like orgys but 4sum would be great mfff fmmm ffmm more I play it more I like it

(+2)

So I hope it's okay to just ask a couple of quick questions?

1. Does the Friday night party happen every Friday? This is just for clarification, I wanted to figure those out.

2. How many of the persistent characters have events/can you progress your relationship with? I'm trying to figure out if I'm just doing it wrong when trying to date the Best Friend, plus I've only managed to trigger the Roommate's Partner events once (when they hide in the showers), plus certain characters just don't seem to show up again at all (Classroom Harasser).  Obviously, the game's still a work in progress but I'm just trying to figure out if it's like, a settings thing.

3. Do the clinic, frat houses, and suites not really have anything to do yet, or is the former for when your 'health' gets low (or birth control/morning after stuff), and the latter just related to hooking up with specific students?

(+4)

Of course!

1. Starting the second week of school, yeah, they'll start reliably every Friday at 6pm.

2. The BFF events rely on two things: the "talk about sex" option in their dorm room, and figuring out the quad party mystery, which you will if you just keep attending. The roommate's partner events have a specific trigger where you have to overhear them having sex first. The classroom harasser should show up now and then during class events mostly (I've increased the frequency of their stuff for the next update) but make sure you have Bad Situations turned on for them.

In general when I design storylines, I try to get them to kick off in a fairly natural or interesting way and then have events occur at a reasonable frequency... but this is pretty easy to get wrong, it turns out, so I often end up retuning them based on feedback.

3. The clinic has a little content if you pass out (due to hunger or exhaustion) and yeah, it'll be the home for birth control type stuff when that's in. The other two don't have any content yet, but there will be a major update related to frat houses and upperclassmen stuff sooner or later.

(+2)

Thank you for the reply! Glad to know I was going along the right lines of thinking re: 1 and 3, and it's good to know regarding 2 that it's mostly me just not trying everything out + stubbornly trying to ask my best friend on a date. I do think a couple more events triggering might make the campus feel more alive, but I can see you're already doing plenty of work there (saw the changes to the park and the cafeterias) so I'm eager to see where things go either way.

One last question and a suggestion, then, if that's alright;

- Question: You don't need to share (unless you want to, ofc) because giving it away might take away some of the fun of it, but do all Persistent NPCs have (or will in future) have events to pursue/unlock? The QuickieBurger boss and the mail desk employee and so on? (tbh, with them and the classroom admirer and the ones I've already mentioned, I can't think of any others, but you might have more planned, I don't know).

- Suggestion: This is a bit of a take-it-or-leave-it because it's probably a lot more work and I don't want you to make things too hard for yourself. But something along the lines of the Things To Do tab (which kind of serve the same purpose already) or that shows up by enabling cheats, because walkthroughs are a little bit cheaty, to give hints/suggestions towards the different character storylines, maybe even in the character profiles, i.e., with the Roommate, you could have a 'Wait and see...' hint or something like that. 

(+3)

Yup, once the BFF is down to try dating, you'll know, it's a whole thing. ;)

More "everyday" type events, reactivity, and socializing is something I'll keep working on. I try to keep a balance between big new content additions and just going back to shore up the foundations, so to speak. Both are important.

I don't think every special NPC will have their own big storyline... some just sort of fill particular niches, or I wanted the player to be able to see at a glance who they are, and that's why they have a listed role in the story. At some point I might have to make some distinction in the UI between NPCs that you can pursue a full storyline with and ones that are more just minor side characters.

Your suggestion would be a bit of work but is possibly something I could build into the existing data structure for events. "Things to do" is meant to be sort of a placeholder until content is more generally findable or tutorialized/introduced in a more immersive way. Moving toward storyline hints would be better for sure, and better address the questions players tend to have.

(+5)

This game is fun to play with and it's been a while of me playing it so I would like to drop some suggestions for clothing options.

1) Masks. I've been interested of the ideas of masks in the game, like a simple full cover face mask for those who like to stay hidden about their identity while doing the streamer job or the camgirl/boy job. (Of course with eye holes so our characters can see-)

2) Gloves. Gloves can add some flair into a character so would like to see it in game. Like fingerless gloves or just plain gloves in general.

These are all I can probably think of though but of course I might think of more if I could... (If you're fine with suggestions of course.) Anyways, take proper care of yourself and don't rush yourself!

(+4)

Thank you! Masks are an interesting idea. When it comes to streamer anonymity my ideas have been more along the lines of the vtuber thing (and the risk of it failing or something) but yeah, I don't think masks are unheard of with the camgirl/boy thing. I'll think about it! I'll need masks anyway whenever I add seasonal events (for halloween).

Gloves are an easy add, I'll put them on the list.

Suggestions are perfectly fine! And thanks. Although I feel like I should be working on like ten major content updates all at the same time, I try to pace myself lol

(+3)

I played your game and I really liked it. The game definitely have a potential. I have a few questions.
1. When attending  art classes such as photography and drawing, photography and artistic skills dont rise . Its kinda strange. It would be nice if classes (all classes, not just photography and drawing) developed skills.
2. Are you planning to add the possibility of group sex? Three/ four participants?
3. Is it possible to fight back and add more aggressive reactions to unpleasant events ? For example, slap/punch groper's face. 
4. Unfriendly interactions. When rivals do their obnoxious stuff I want their BLOOD  pay them back in kind, instead of just putting up with it.

SPOILER AHEAD

5. In the quest with milkshakes, where do you need to report the "secret ingredient"? I couldnt find it, loaded game save back to choosing option and took money. Is it was end of quest?

(+2)

Thanks, glad you liked it!

1. You're right! I have an idea to redo homework at some point to tasks that actually use the relevant skills, or as you say, just have those skills boosted as you attend class. This might end up in the 0.4 update, which requires tweaked school mechanics anyway since it'll involve professor interactions.

2. Group sex also will be coming in 0.4. I just got it working in the dev build the other day.

3. and 4. You're not the only one asking for this sort of thing! It'll take some writing but yes, I think it would be a good idea to go back and add new reactions to some events for more dominant/defiant characters, or even let PCs initiate some bullying now and then.

5. At that point reporting them is just a threat, though the Helleborine boys won't like it. If you take that option, there is a followup event the next time you attend the party... but with either choice, that's about as far as it goes for now.

(+4)

Amazing game! Loving it so far. Am I right in assuming Degrees of Lewdity is a heavy inspiration for this game? The UI and mechanics are very similar XD

It's pretty bare bones and repetitive in terms of content, but since it's still pretty early in development that's understandable. My only suggestion is to maybe have separate customisation for gender and sex? It's plenty great as is--I haven't found a lot of games whose customisation wrt that doesn't stop and end at cis man and woman--but it'd be nice to be able to mix and match bits regardless of pronouns.

(+4)

Thank you! Yes... it doesn't help that in terms of overall layout neither DoL nor this game stray far from the Twine-SugarCube default, but certainly it was also a huge influence! DoL is a great game, I love the minute-by-minute life simulation aspect of it. I'm trying to go for more of an emphasis on a population and school simulation and just, you know, a different vibe.

The game is basically in early access mode at the moment with a lot more planned, which I work on every day. I'm currently deep into the next major content update which will add sports and interactions with professors.

I hear you on the sex/gender thing. You're not the first to ask for it. It's definitely possible to separate pronouns from bits and that's probably something I'll rework pretty soon.

(+1)

Another thing: is something like school clubs a possibility in the future? I didn't notice anything that specifically mentions that, but it seems like it would fall under the secondary skill implementation development.

(+1)

Yes very likely. I always intended the Friday afternoon space to be for sports and activities... and, well, in the first implementation it's turning out to be just sports (football, cheerleading, swimming, and esports), but it's the sort of thing I can expand on over time.

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